Web Reference: GravitySim is a gravity simulator (duh) written in C, using the Barnes-Hut algorithm to approximate gravity interactions between objects. The only dependency is the GLFW2 library, you shoud be able to install it using either apt-get on linux or homebrew on OSX. Simulation Mode: Kepler's 1st Law Kepler's 2nd Law Kepler's 3rd Law Planetary Formation Eccentricity Make Solar System Create Solar Nebula Clear Spacetime I've been working on this project on and off for months in the hopes of making a better version of my Haskell gravity simulator project. I wrote this in C using the OpenGL API.
YouTube Excerpt: In this video I create a
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