YouTube Excerpt: Just like digital photographs are made of pixels, many digital 3D surfaces are made up of polygons. However, unlike images, where pixels are always perfect squares arranged in a regular grid, there are many different ways you might want to break up a surface into polygons—depending on the application (visualization, simulation, etc.). This short clip is a teaser video for the "Rectangular Surface Parameterization" method, which specifically breaks up a 3D surface into *rectangles*. Rectangular meshes are needed in a wide variety of applications, ranging from 3D modeling to architectural geometry to physical simulation to textile design. You can read about the method in detail in the paper Keenan Crane and Etienne Corman "Rectangular Surface Parameterization" ACM Transactions on Graphics / SIGGRAPH 2025 which can be found at this link: https://www.cs.cmu.edu/~kmcrane/Projects/RectangularSurfaceParameterization/RectangularSurfaceParameterization.pdf MATLAB code here: https://t.co/XqJIfvJpLI
Just like digital photographs are made of pixels, many digital 3D surfaces are made up of polygons. However, unlike images, where pixels are...
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