YouTube Excerpt: Hello all, thanks for viewing this tutorial, The datapack has the following key features: 1.) Depending on the User selected region, the player will hear the songs/ songs from the playlist that the User had intended for the player to hear 2.) The datapack is meant to have good transitions from player entering different regions without theoretically educing lag anywhere in the world 3.) The datapack was intended to be able to incorporate multiplayer usage and not interrupt what the other player is listening to when a play switches regions. TIMESTAMPS: [0:39] Introduction: Explaining and showcasing what the datapack does [3:51] Adding custom song: Inserting custom music into Minecraft via a Resource Pack Note: I will NOT go into great detail how to make a resource pack. There are multiple tutorials out there already [6:49] DataPack Installation: Downloading and adding the datapack to your Minecraft map folder [7:14] DataPack Incorporation: Understanding and Working with the datapack to incorporate into the Minecraft world/map. [7:31] Proper set up – making a list of locations and their associated area_code, song_codes (via a word document or txt file) [9:01] Adding the time-consuming part of incorporating the songs [22:27] Conclusion/Exiting: viewing the tutorial map and the completion of the tutorial. LINKS: Downloads: Tutorial Resource Pack: http://www.mediafire.com/file/miic99ircyfk7zt/Tutorial_Pack.zip/file Custom Music Data Pack download: http://www.mediafire.com/file/8a17o2gtt49dy4x/Custom_music_datapack.zip/file Tutorial World: http://www.mediafire.com/file/yz7qr58qypolhp7/Tutorial_World.zip/file Excel Document: http://www.mediafire.com/file/8nfdtha5a5ai7sz/Tutorial_Music__Management.xlsx/file Helpful Resources: .OGG converter: https://audio.online-convert.com/convert-to-ogg ------------------------------------------------------------------------------------------------------------ QUICK SUMMARIES: 1. [Minecraft folder: Used for the standard datapack functions load and tick] (location) datapacks.Custom_music_datapack.data.minecraft.tags.functions [function] load – runs the following commands on initialization Properly set the players on the map to hear the music [function] tick – runs the following commands every tick (0.05 seconds or 50 msec) Check every tick the location of the player 2. [Music functions folder: Where the custom music is incorporated into the world] (location) datapacks. Custom_music _datapack.data.music_functions.functions 2a. [Music Control – Contains key functions for counting down music, setting area regions, and checking player location] 2b. [Music List – Can think of them as playlist, but it’s a list of songs that can be played in specific regions] 2c. [Music Single – individual songs that can be played] 2d. [Music Startup – resets music scoreboard when there isn’t a player at that location, helps with clutter] 3. [Player Setup folder: Where the players are added the needed scoreboard objectives/“variables” to be incorporated into the proper functionality of the datapack]
Hello all, thanks for viewing this tutorial, The datapack has the following key features: 1.) Depending on the User selected region, the player...
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